18-04-2023, 05:38 PM
FoA has the double graphics glitch again at the start... The graphics from Studio E was routed to Studio K, overlaying on top of its own graphics somehow...
How does this happen anyways? Is it even possible to accidentally route multiple Viz engines on top of each other on a single TX line?
How does this happen anyways? Is it even possible to accidentally route multiple Viz engines on top of each other on a single TX line?