03-06-2023, 01:18 AM
(03-06-2023, 12:18 AM)Stuart Wrote: That's the point I've been making. I don't think there is enough 'green' to produce anything to key out. CSO surroundings need to be quite brightly lit, hence why these studios are startlingly bright. That's why they have a CGI overlay of the desk as a different layer of the VR environment.
I don't think they can key out areas which are 'almost green'. You'd have elements of your set (and talent) disappearing all over the place.
This is a fascinating discussion.
(Do we have anyone on here from ITN who can corroborate me or serve up my next portion of humble pie?)
The reason it can handle a dimmer (but still a good quality and even) green on the desk is similar to how it can handle the projected images onto the green screen - it's because it's a very good system that can handle such variation, and manage green spill well too.
The separate layer is there to ensure a correctly-rendered reflection, with a dimmed colour to match the newscaster's real reflection.